Saturday, 21 April 2012

4 - Media Strikes Back: Media’s Defence for Sex and Violence


Dexter: Heavy emphasis on the implicit meaning of the show by showing the explicit portrayal of his life with his family and his sense of justice.


Implicit and explicit meanings of shows remains the defence for such exploits. Media defends excessively violent and sexual shows, believing that the implicit meanings are the intention of every director. Yet, youths are more likely to accept the explicit meaning in its entirety. The lessons learnt and the emotions portrayed should overwrite the actions that may seem unethical. After all, the power of storytelling often involves the portrayal of sins and immorality to question our sense of justice and ethics.
Sex and violence are integral parts of human nature. Though the portrayal may be exaggerated and dwells more towards the line of fantasy, the essence of such representation is still real and very human. Most media representatives will defend the sexual and violent content, believing truly in the emotional and inspirational values such depictions can evoke in viewers. Many of these scenes are not without its purpose and often act as critical elements to represent the particular era when both vices are commonplace, such as the Roman Empire and its treatment of slaves in Spartacus: Blood and Sand. Without these two components, the lack of realism will render the programmes amateurish and inaccurate.

Therefore, such depictions of sex and violence are not mere entertaining fanfare and devoid of  an objective purpose. The complex relationship between violence and reality inevitably justifies the need to portray violence in the media since violence as a form of deterrence can actively and consciously dissuade youths from emulating them. Studies have shown that the emotional drive evoked by violent video game play reduces the chance of a child actually exhibiting violent behaviour; the child’s fantasy play and imagined actions causes the child to have reduced urges to act out aggression in actual behaviour (Ivory, 2001). This routine desensitization of youths on violence can therefore have a positive effect on their disposition to sex and  violence.

However, the most provocative issue about feminine representation in media belongs to the Internet’s perverse role. The modernisation of pornography has redefined sex and the female body as senseless commercial entertainment rather than a sacred act of love. Women are often shown to be submissive and part of violent acts, such as rape, bondage and for voyeuristic pleasure. With increased connectivity and growing range of mediums, youths are more vulnerable to exposure to such vices.  According to one study, early exposure to pornography is related to greater involvement in deviant sexual practice, particularly rape. Slightly more than one-third of the child molesters and rapists in this study claimed to have at least occasionally been incited to commit an offense by exposure to pornography. (Marshall, 1988) . It is apparent then that pornography is purely an entertainment that hinges on the pure chaos of sex and violence and is absent of any learning point.
This shows that while racy and violent contents may do some good for viewers of new media, the contents must be sieved out to prevent the exploitation of sex and violence in the name of media exploration. As media continues to play a huge role in our lives, the accurate perception of the female gender must be reinforced or the manipulation of media may deviate us away from reality and towards a perverse fantasy where sex is viewed with disinterest and yawns.

References
W. L. Marshall (1988) "The Use of Sexually Explicit Stimuli by Rapists, Child Molesters, and Nonoffenders," The Journal of Sex Research 25

Ivory, James D. (2001) Video Games and the Elusive Search for their Effects on Children: An assessment of Twenty Years of Research, http://www.unc.edu/~jivory/video.html.




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